Experienced players tend to play higher difficulties and most likely go for all of the achievements including those DS/OD achievements. It depends mainly on the difficulty you play on. Originally posted by Kreuzfahrer:Why do people dislike Goat Sim so much? Is it just because of the association to that "game" or is there another reason I don't know? Honest question, because I genuinely enjoy that heist. This is probably the worst DLC hybrid heist in the game for me.ītw if guard routes were predictable,then It d not be fun,something that happened on Diamond heist in Payday the heist Not to mention you have nauseating overdoses of blue and pink neon lighting, and the music in the level cannot be shut off without mods. There isnt much to say that most players haven't already said, the level design is just ♥♥♥♥ poor in both loud AND stealth, the safe cutting area is completely cut off by cameras and the camera guard locations are NEVER safe to traverse to in order to shut them down. It's really bad in almost every aspect a heist can offer, the payout is low and takes way too long to do, RNG plays a HUGE factor in this heist, there is little to no cover at all when going loud, and its heavily reliant on ECM jammers due to the camera placement. This is the easiest heist in the game, bar none. Bad holdout positions, lack of cover, and the huge map size pretty much means you'll be getting destroyed on higher difficulties by enemies out of your range if you dont have a sniper rifle.įor one reason, and one reason only.
Yeah, everything about this map is a middle finger. This is probably the worst DLC hybrid heist in the game for me.
There isnt much to say that most players haven't already said, the level design is just piss poor in both loud AND stealth, the safe cutting area is completely cut off by cameras and the camera guard locations are NEVER safe to traverse to in order to shut them down. Your chances of clearing it in stealth legitimately without wanting to yank your hair out are a flat 0, the guard placement and patrol routes are poor, camera placement completely covers every corner of the map, and even considering using a drill on any of the doors gets you spotted by cameras if even a single pixel of the drill is in the line of sight. Without a doubt this heist is probably the worst multi-day heist in the game for me, stealthing it isn't fun at all because of the poor guard and camera placement along with VERY unpredictable guard routes, but Day 3 of it specifically is probably the biggest middle finger of all.